Live Poll Results — Which online game was the first to officially support the exchange of virtual go
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Virtual Economy Milestones
Test your knowledge about the history of in-game economies and virtual marketplaces! The gaming industry pioneered digital transactions long before mainstream e-commerce took off. From the first virtual items sold for real money to billion-dollar marketplaces, this poll explores a fascinating aspect of gaming history that shaped today's digital commerce landscape.
Which online game was the first to officially support the exchange of virtual goods for real-world currency through a company-sanctioned marketplace?
Poll Type: Trivia | Total Votes: 0
| Option | Votes | Percentage |
|---|---|---|
| {'choice_text': 'Second Life (2003)', 'is_correct': True} | 0 | 0% |
| {'choice_text': 'World of Warcraft (2004)', 'is_correct': False} | 0 | 0% |
| {'choice_text': 'EverQuest (1999)', 'is_correct': False} | 0 | 0% |
| {'choice_text': 'Ultima Online (1997)', 'is_correct': False} | 0 | 0% |