Which gaming company first launched a widely successful subscription service that offered a library of games for a monthly fee, setting the trend for the industry?

The gaming industry has transformed dramatically with subscription models revolutionizing how players access games. From individual purchases to all-you-can-play libraries, subscription services have created new revenue streams while changing consumer expectations about game ownership. This trivia question explores which company first disrupted the traditional gaming purchase model with a widely successful subscription service that influenced the entire industry.

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