Which gaming subscription service was the first to introduce a 'day one release' model where subscribers get access to first-party titles on their release day at no additional cost?

The gaming industry has evolved dramatically in recent years, with subscription services becoming a major revenue stream for many companies. These services offer players access to libraries of games for a monthly fee, changing how games are distributed and consumed. Test your knowledge of the competitive landscape of gaming subscription services and how they've transformed the industry!

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