Which gaming subscription service first introduced the 'play all you want' model for a large catalog of games, launching in 2017 and reaching 25+ million subscribers by 2022?

The gaming industry has undergone significant transformations in its monetization strategies. One of the most impactful changes has been the shift from one-time purchases to recurring subscription models. These services have revolutionized how players access games and how developers maintain revenue streams. Test your knowledge about one of the most successful subscription services that changed how we play games!

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