Which gaming company pioneered the 'Direct-to-Avatar' (D2A) retail model that allows real-world brands to sell digital fashion items directly to player avatars, generating over $500 million in revenue its first year?

As gaming and virtual worlds increasingly merge with retail experiences, brands are creating innovative shopping environments that transcend traditional boundaries. From purchasing real products in virtual stores to buying digital items for avatars, the retail landscape in gaming is transforming dramatically. Test your knowledge about a groundbreaking retail digital transformation that changed how gamers interact with products across physical and virtual realms.

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