Which gaming subscription service pioneered the 'all-you-can-play' model for major console games, launching in 2017 and dramatically shifting the industry away from individual game purchases?

The gaming industry has undergone massive transformations in its monetization strategies over the years. One of the most significant shifts has been the move toward subscription-based models, changing how players access games and how developers maintain revenue streams. This poll tests your knowledge about a pivotal moment in gaming subscription history that fundamentally changed the industry's approach to game distribution and access.

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