Which gaming company pioneered the 'all-you-can-play' subscription service model that revolutionized the industry by offering a library of games for a single monthly fee?

The gaming industry has been transformed by subscription models that have changed how players access games. These services offer libraries of titles for a monthly fee instead of individual purchases, creating recurring revenue streams for companies and better value for players. One company's bold move revolutionized this space and forced competitors to follow suit. Test your knowledge of this critical shift in gaming business models!

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