Which gaming e-commerce platform first introduced the revenue-sharing model where game developers receive 70% of sales while the platform takes 30%, now known as the 'industry standard split'?

The gaming industry has transformed how digital products are sold and consumed through innovative e-commerce platforms. From in-game purchases to digital distribution services, gaming has pioneered new retail models that have changed how players discover, buy, and experience content. Test your knowledge about the platforms that have revolutionized how games reach consumers and how the industry has created multi-billion dollar virtual marketplaces.

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