Which gaming subscription service was the first to reach 10 million subscribers, setting a new benchmark for the industry's shift toward subscription pricing models?

The gaming industry has undergone significant transformations in its monetization strategies over the past decade. One of the most impactful shifts has been the move from traditional one-time purchases to subscription-based services that offer access to game libraries. This pricing revolution has changed how games are developed, marketed, and consumed by players worldwide. Test your knowledge about this significant market trend!

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