Which gaming retail innovation was first introduced by Valve Corporation in 2012, revolutionizing how players could trade and sell in-game items with other players?

In the world of gaming and virtual worlds, in-game economies and marketplaces have revolutionized how players interact with digital products. From simple cosmetics to complex assets with real-world value, virtual item purchases have become a cornerstone of gaming retail strategy. This trivia question explores a pivotal innovation in gaming marketplace technology that changed how players purchase virtual goods.

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